Working name — final brand to be defined

The game is digital.
Its value should not disappear.

Buy a game, resell it after 60 days, and receive credit toward your next purchase. The publisher and the platform earn from both the original sale and the resale.

Concept prototype: this is not a store and no games are being sold.

The model

A regulated digital resale market.

The previous owner’s access is revoked and the license is reassigned under rules agreed with the publisher.

1

Buy the game

The publisher and platform earn from the original sale.

2

Wait 60 days

The initial lock protects the launch period and full-price sales.

3

Resell once

The seller receives store credit and the publisher earns again.

Calculator

How much can one license generate?

New price€40.00

New: 80% publisher, 20% platform. Resale: 40% publisher, 40% seller credit, 20% platform.

Pre-owned price
€32.00
Publisher from resale€12.80
Seller credit€12.80
Platform from resale€6.40
Publisher total€44.80
Early access

Would you take part in the test?

Leave your email, then answer six short questions.

Registration complete. Please answer the survey below.
Validation survey

Six questions, one at a time.

Question 1 of 6
Would knowing you could resell a game after 60 days make you more likely to buy it new?
Would you accept waiting 60 days before reselling the game?
Would a 20% discount be enough for a pre-owned copy that cannot be resold again?
Would you accept store credit instead of cash?
Would you buy a pre-owned digital game knowing you could not resell it again?
Which platform do you mainly use to buy games?

Thank you. Your answers have been recorded.

The results will help determine whether the model should be kept or changed.

Privacy and legal information

Clear rules from the validation stage.